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Psychic Terrain — usage i statystyki w Smogon SV Anything Goes

Szybki przegląd

Psychic Terrain is run by 7 Pokémon in SV Anything Goes this lipiec 2026, averaging 0.01 Pokémon per team that carry it (0.1% of the 6 team slots). Top users include Hatterene, Hoopa-Unbound, and Mew.

Smogon chaos SV Anything Goes lipiec 2026, 127 551 battles, Elite (1760)Methodology

  • #222 by weighted usage
  • +42 vs last month
  • peak #146 (lut 2026)
  • first seen sie 2025
  • 12 months tracked

Mechanics

TypePsychic
CategoryStatus
PP10
Priority0
Targetentire field

EffectEN

Changes the terrain to Psychic Terrain for 5 turns. Overrides Electric Terrain, Grassy Terrain, and Misty Terrain.

All Pokémon on the ground are immune to moves with priority greater than 0. (Moves that target the field rather than individual Pokémon, such as Spikes, are not affected.) Additionally, when a Pokémon on the ground uses a Psychic-type move, that move’s power is increased to 1.5×.

If a Pokémon is holding a Terrain Extender when creating Psychic Terrain (by any means), the effect lasts for 8 turns instead of 5.

Psychic Terrain — SV Anything Goes Move: efekt i użycie