Gen 9 — Singles · PU10分で読了更新日: 4月 2026
Gen 9 — Singles · Smogon PU

Generation 9 PU — Singles Format Reference

Gen 9 PU is the bottom of the Smogon usage tier hierarchy. Tier shifts continuously rotate Pokémon between NU and PU; the format rewards niche team-building and Pokémon-specific knowledge that higher tiers never engage with.

Cartridge

Scarlet & Violet

Type

6v6 Singles

Position

Below NU; bottom of usage hierarchy

Defining list

PUBL

Pokémon you have never thought about become tier-defining wincons in PU. Building well here means knowing the format's entire roster — every PU Pokémon has its 1-2 best sets, and every team has prepared for them.
The PU structural fact

At a glance

PU is the smallest tournament-played Smogon Singles tier. Below PU sits ZU (Zero Used) — used as a development sandbox for niche metagames; PU itself has dedicated tournament play and an active ladder.

Tier shifts cycle continuously. Pokémon drop from NU when usage falls; PUBL handles too-strong-for-PU Pokémon. The format's defining feature is its deep specialisation — every PU Pokémon serves a specific competitive role.

  • Format type6v6 Singles, all six brought to battle
  • PositionTier 5 — below NU. Bottom of the actively-played hierarchy.
  • MechanicsTera legal; same Smogon Singles clause set
  • BanlistAll higher-tier bans (OU + UU + UUBL + RU + RUBL + NU + NUBL) + PUBL
  • Where it's playedPokémon Showdown ladder + Smogon PU tournaments. Live tier page: /sv/pu.

Format rules

PU applies the standard Smogon Singles clauses. The format inherits the cumulative banlists from every higher tier, then adds PUBL on top.

ClauseEffect
Sleep ClauseOnly one opposing Pokémon may be put to sleep at a time.
Species ClauseEach team can only carry one of any given species.
Evasion ClauseEvasion-boosting moves and abilities are banned.
OHKO ClauseSheer Cold, Fissure, Horn Drill, Guillotine are banned.
Endless Battle ClauseBattle states that cannot end are forbidden.
Moody ClauseMoody is banned outright.
Baton Pass ClauseSpeed-passing combined with stat-passing is forbidden.
PU + PUBL banlistAll higher-tier bans + tier-specific PUBL bans.

PUBL & the tier system

PUBL handles too-strong-for-PU Pokémon. Tier shifts cycle Pokémon between NU and PU; PUBL members eventually return to NU or stay in placement until usage adjusts.

How PUBL works

  • PUBL bans Pokémon that are too strong for PU but not used enough in NU. The PUBL designation is a placement, not a permanent ban.
  • Tier shifts cycle every few months. PUBL members one cycle may be NU staples the next.
  • The PU Open and similar tournaments document the format's competitive history; tier-shift decisions are documented on Smogon's tier page.

Defining PU Pokémon

PU staples vary per cycle and rotate frequently. Common patterns include niche Steel-types, Rock-types, Ghost-type setup wincons, and Pokémon dropped from NU. The current top usage lives on Smogon's tier page.

Archetypes

PU archetypes lean toward role-compressed builds. The smaller defensive roster makes pure stall harder; setup spam and HO are the most-played offensive shapes.

Aggressive

Hyper Offense

Six offensive Pokémon. PU HO leans on priority + Sticky Web. Suicide-lead hazards + Choice item wallbreakers + setup sweeper + priority cleaner.

Setup

Calm Mind / Stored Power Wincons

Calm Mind + Stored Power on Ghost/Psychic-types is the format's most reliable wincon. Low offensive pressure means setup wincons close more games than in higher tiers.

Balance

Bulky Offense

3-4 offensive Pokémon plus 2-3 defensive pivots. PU defensive cores: niche Steel-type wall + Water-type pivot + special wall.

Specialty

Sticky Web

Sticky Web teams gain extra value in PU. The smaller pool of Web-resistant Pokémon means hazard pressure compounds across switch-ins.

Specialty

Trick Room

Slow attackers + Trick Room setter. Niche but viable in PU when matched against teams without faster cleaners.

Priority

Priority offense

Priority moves cover PU's gaps in revenge-killing. Most teams carry at least one priority user.

Team roles in PU

The seven structural roles apply to PU. Role compression dominates — a Pokémon filling 3+ roles is essentially mandatory due to the smaller available pool.

1. Hazard setterStealth Rock + Spikes / Sticky Web

PU hazard setters depend on tier shifts. Steel / Rock-type defensive setters most common.

2. Hazard controlRapid Spin / Defog

PU removers: niche Defog Flying-types, Rapid Spin specialists. Hazard control slot is critical due to lower offensive ceiling.

3. Speed controlChoice Scarf / priority / Sticky Web

PU speed control leans on Sticky Web + priority. Choice Scarf revenge-killers viable but tighter pool.

4. Status absorberMagic Guard / Natural Cure niche

PU absorbers are rare. Most teams cycle status via switching.

5. PivotU-turn / Volt Switch

PU pivots: niche U-turn users, Volt Switch from Electric-type drops.

6. WallbreakerChoice Specs / Choice Band / Setup

PU breakers: Specs niche special attackers, Choice Band physical attackers from NU drops.

7. Win conditionSetup sweeper / Stored Power

PU wincons: Calm Mind + Stored Power Ghost / Psychic-types, Iron Defense + Body Press niche, Belly Drum + Extreme Speed when applicable.

What makes PU different

PU is the smallest tournament-played Smogon Singles tier. The format's skill ceiling lives in deep Pokémon-specific knowledge and cycle-to-cycle adaptation.

↓↓↓

Roster size

Smallest active tier

↑↑

Tier-shift volatility

Highest-rotation Singles tier

↑↑↑

Specialisation

Maximum role specialisation

  • Smallest active tier — the tournament-played pool is smaller than NU. ZU sits below as a development sandbox but lacks dedicated tournament play.
  • Maximum tier-shift volatility — drops from NU and rises to NU happen frequently. PU's membership shifts more than any higher tier.
  • Niche specialisation — every Pokémon is usable in their 1-2 best sets. Versatile generalists are rare; PU rewards Pokémon with specific competitive identities.
  • Setup wincons dominate — Calm Mind + Stored Power, Iron Defense + Body Press, Belly Drum + priority all close games more reliably in PU than higher tiers.

How to get started

PU rewards format-specific specialisation. Pick a wincon, learn its 2-3 most-played sets across recent cycles, build the team around enabling it.

  1. Read Smogon's PU tier page — banlist + PUBL list canonical. Current top usage rotates frequently.
  2. Pick a setup wincon — Calm Mind + Stored Power Ghost / Psychic-type is the format's most-played wincon shape.
  3. Add Sticky Web support — most PU offensive teams benefit from Sticky Web. The smaller pool of Web-resistant Pokémon makes the hazard particularly impactful.
  4. Copy a sample team — Smogon's PU samples rotate frequently. Check the latest cycle.
  5. Track tier shifts — PU cycles every few months. The tier page is essential reading.

Where to go from here

The above is the static reference for Gen 9 PU. Live tier data lives in the rest of Pokékipe.